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Minecraft minechem polytool
Minecraft minechem polytool













  • Polytool exists as a solution for people who value convenience and ease of use or don't have the technical skills to spend hours in Blender and Unity to implement specific performance requirements.
  • When decimating, depending on your mesh, you may have to adjust the Denominator Precision slider if you are experiencing mesh errors like triangles flying off.
  • Please report these and I'll do my best to look into it!
  • I can't test every avatar that exists, so you may run into a situation that doesn't work as expected.
  • #Minecraft minechem polytool trial#

    I can recommend playing around with the trial version to see if you can get a result you are happy with. You might have to play with the settings of the different functions and be mindful of how many meshes and materials you include to hit your desired level of quality. As with any automated system, your results may vary depending on your situation.Preset editor to make and save your own optimization presets.Built-in optimization presets for specific use cases like VRChat Quest avatars.Preserves armatures, blendshapes, animations, UVs, and skinning.Material merging with automatic texture atlassing.Merging both skinned and static meshes into a single mesh (automatic skinning for static meshes, too!).Automatic mesh decimation/simplification (Using a highly custom version of UnityMeshSimplifier).The avatars used in the demos are the Leggy, Rexouium, Canis, and Nardo. It was originally created to optimize VRChat avatars but works for many different optimization jobs inside Unity.įeel free to join our Discord server to participate in our community of avatar owners and get additional support!

    minecraft minechem polytool

    It makes optimizing models quite simple for those who value a quick and easy solution. Polytool is a Unity package that helps you with optimizing your models, right inside Unity!













    Minecraft minechem polytool